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Recurrent Relational Networks

Neural Information Processing Systems

This paper is concerned with learning to solve tasks that require a chain of interdependent steps of relational inference, like answering complex questions about the relationships between objects, or solving puzzles where the smaller elements of a solution mutually constrain each other. We introduce the recurrent relational network, a general purpose module that operates on a graph representation of objects. As a generalization of Santoro et al. [2017]'s relational network, it can augment any neural network model with the capacity to do many-step relational reasoning. We achieve state of the art results on the bAbI textual question-answering dataset with the recurrent relational network, consistently solving 20/20 tasks. As bAbI is not particularly challenging from a relational reasoning point of view, we introduce Pretty-CLEVR, a new diagnostic dataset for relational reasoning. In the Pretty-CLEVR set-up, we can vary the question to control for the number of relational reasoning steps that are required to obtain the answer. Using Pretty-CLEVR, we probe the limitations of multi-layer perceptrons, relational and recurrent relational networks. Finally, we show how recurrent relational networks can learn to solve Sudoku puzzles from supervised training data, a challenging task requiring upwards of 64 steps of relational reasoning. We achieve state-of-the-art results amongst comparable methods by solving 96.6% of the hardest Sudoku puzzles.




Reviews: Recurrent Relational Networks

Neural Information Processing Systems

The authors propose a generalization of the Relational Network (RN) architecture proposed by Santoro 2017. Whereas RN does one step of processing on a fully-connected graph composed of nodes representing objects, the Recurrent Relational Network does multiple time steps of processing, maintaining a hidden state per node and parametrizing messages between nodes at each time step as a MLP. The new architecture is evaluated on several benchmarks. The first is bAbI, which is a popular text-based question-answering dataset consisting of 20 different type of tasks, each of which involves receiving several supporting facts and answering a question related to those facts. The proposed method solves all 20 tasks and seems to display less variability between different training runs in answering these questions compared to other published methods.


Situation and Behavior Understanding by Trope Detection on Films

Chang, Chen-Hsi, Su, Hung-Ting, Hsu, Juiheng, Wang, Yu-Siang, Chang, Yu-Cheng, Liu, Zhe Yu, Chang, Ya-Liang, Cheng, Wen-Feng, Wang, Ke-Jyun, Hsu, Winston H.

arXiv.org Artificial Intelligence

The human ability of deep cognitive skills are crucial for the development of various real-world applications that process diverse and abundant user generated input. While recent progress of deep learning and natural language processing have enabled learning system to reach human performance on some benchmarks requiring shallow semantics, such human ability still remains challenging for even modern contextual embedding models, as pointed out by many recent studies. Existing machine comprehension datasets assume sentence-level input, lack of casual or motivational inferences, or could be answered with question-answer bias. Here, we present a challenging novel task, trope detection on films, in an effort to create a situation and behavior understanding for machines. Tropes are storytelling devices that are frequently used as ingredients in recipes for creative works. Comparing to existing movie tag prediction tasks, tropes are more sophisticated as they can vary widely, from a moral concept to a series of circumstances, and embedded with motivations and cause-and-effects. We introduce a new dataset, Tropes in Movie Synopses (TiMoS), with 5623 movie synopses and 95 different tropes collecting from a Wikipedia-style database, TVTropes. We present a multi-stream comprehension network (MulCom) leveraging multi-level attention of words, sentences, and role relations. Experimental result demonstrates that modern models including BERT contextual embedding, movie tag prediction systems, and relational networks, perform at most 37% of human performance (23.97/64.87) in terms of F1 score. Our MulCom outperforms all modern baselines, by 1.5 to 5.0 F1 score and 1.5 to 3.0 mean of average precision (mAP) score. We also provide a detailed analysis and human evaluation to pave ways for future research.


Recurrent Relational Networks

Palm, Rasmus, Paquet, Ulrich, Winther, Ole

Neural Information Processing Systems

This paper is concerned with learning to solve tasks that require a chain of interde- pendent steps of relational inference, like answering complex questions about the relationships between objects, or solving puzzles where the smaller elements of a solution mutually constrain each other. We introduce the recurrent relational net- work, a general purpose module that operates on a graph representation of objects. As a generalization of Santoro et al. [2017]'s relational network, it can augment any neural network model with the capacity to do many-step relational reasoning. We achieve state of the art results on the bAbI textual question-answering dataset with the recurrent relational network, consistently solving 20/20 tasks. As bAbI is not particularly challenging from a relational reasoning point of view, we introduce Pretty-CLEVR, a new diagnostic dataset for relational reasoning.


The Significant Expansion of AI-Related Patent Applications and IP Portfolios

#artificialintelligence

GBT Technologies is a development-stage company, native IoT creator, developing Internet of Things (IoT) and Artificial Intelligence (AI) enabled mobile technology platforms. As Artificial Intelligence (AI) becomes increasingly visible in the popular imagination through applications such as virtual assistants, computer vision, natural language processing and self-driving cars, companies are unsurprisingly expanding their IP (intellectual property) portfolios to keep pace. According to the World Intellectual Property Organization (WIPO), "Since that time, innovators and researchers have published over 1.6 million AI-related scientific publications and filed patent applications for nearly 340,000 AI-related inventions." The report from WIPO looks at growth trends in AI, and specifically AI-related application patents. According to the research, machine learning (ML) is mentioned in 40 percent of all AI-related patents, while deep learning represents the "fastest growing technique in AI, with a 175 percent increase [from 2013 to 2016]."


Recurrent Relational Networks

Palm, Rasmus, Paquet, Ulrich, Winther, Ole

Neural Information Processing Systems

This paper is concerned with learning to solve tasks that require a chain of interde- pendent steps of relational inference, like answering complex questions about the relationships between objects, or solving puzzles where the smaller elements of a solution mutually constrain each other. We introduce the recurrent relational net- work, a general purpose module that operates on a graph representation of objects. As a generalization of Santoro et al. [2017]’s relational network, it can augment any neural network model with the capacity to do many-step relational reasoning. We achieve state of the art results on the bAbI textual question-answering dataset with the recurrent relational network, consistently solving 20/20 tasks. As bAbI is not particularly challenging from a relational reasoning point of view, we introduce Pretty-CLEVR, a new diagnostic dataset for relational reasoning. In the Pretty- CLEVR set-up, we can vary the question to control for the number of relational reasoning steps that are required to obtain the answer. Using Pretty-CLEVR, we probe the limitations of multi-layer perceptrons, relational and recurrent relational networks. Finally, we show how recurrent relational networks can learn to solve Sudoku puzzles from supervised training data, a challenging task requiring upwards of 64 steps of relational reasoning. We achieve state-of-the-art results amongst comparable methods by solving 96.6% of the hardest Sudoku puzzles.


Recurrent Relational Networks

Palm, Rasmus, Paquet, Ulrich, Winther, Ole

Neural Information Processing Systems

This paper is concerned with learning to solve tasks that require a chain of interde- pendent steps of relational inference, like answering complex questions about the relationships between objects, or solving puzzles where the smaller elements of a solution mutually constrain each other. We introduce the recurrent relational net- work, a general purpose module that operates on a graph representation of objects. As a generalization of Santoro et al. [2017]’s relational network, it can augment any neural network model with the capacity to do many-step relational reasoning. We achieve state of the art results on the bAbI textual question-answering dataset with the recurrent relational network, consistently solving 20/20 tasks. As bAbI is not particularly challenging from a relational reasoning point of view, we introduce Pretty-CLEVR, a new diagnostic dataset for relational reasoning. In the Pretty- CLEVR set-up, we can vary the question to control for the number of relational reasoning steps that are required to obtain the answer. Using Pretty-CLEVR, we probe the limitations of multi-layer perceptrons, relational and recurrent relational networks. Finally, we show how recurrent relational networks can learn to solve Sudoku puzzles from supervised training data, a challenging task requiring upwards of 64 steps of relational reasoning. We achieve state-of-the-art results amongst comparable methods by solving 96.6% of the hardest Sudoku puzzles.


Recurrent Relational Networks

Palm, Rasmus Berg, Paquet, Ulrich, Winther, Ole

arXiv.org Artificial Intelligence

This paper is concerned with learning to solve tasks that require a chain of interdependent steps of relational inference, like answering complex questions about the relationships between objects, or solving puzzles where the smaller elements of a solution mutually constrain each other. We introduce the recurrent relational network, a general purpose module that operates on a graph representation of objects. As a generalization of Santoro et al. [2017]'s relational network, it can augment any neural network model with the capacity to do many-step relational reasoning. We achieve state of the art results on the bAbI textual question-answering dataset with the recurrent relational network, consistently solving 20/20 tasks. As bAbI is not particularly challenging from a relational reasoning point of view, we introduce Pretty-CLEVR, a new diagnostic dataset for relational reasoning. In the Pretty-CLEVR set-up, we can vary the question to control for the number of relational reasoning steps that are required to obtain the answer. Using Pretty-CLEVR, we probe the limitations of multi-layer perceptrons, relational and recurrent relational networks. Finally, we show how recurrent relational networks can learn to solve Sudoku puzzles from supervised training data, a challenging task requiring upwards of 64 steps of relational reasoning. We achieve state-of-the-art results amongst comparable methods by solving 96.6% of the hardest Sudoku puzzles.